Session 2 – Picking The Corpses

We go through the gates, and we smell decaying corpses. We see a lot of bones and it is bright and warm — just after noon.

We see the edges of the chasm so we move closer to the wall, then turn East towards the outside walls of the city.

[ We designate the Shaman, Miri, is the party leader ]

In the first house we find some weapons, armor and gold. In the next house there is a lot of gold and a trunk of 3 dresses. Next we find tapestries and a family tree of the famly Isla. Behind a lose tapestry we find 2 doors. They appear to be covered with runes. Belgha says some words in Elven and blue runes appear. The trap may entangle us. Lennon sets off the trap but is not harmed. We go in. We find some books, one in particular interests Zanne because it has pictures of his tattoos in it. We find some other books. We discuss why Neverember would have sent us here — perhaps he wanted the family tree of this family. We decide to hide it so he could not use it.

We move to the next area. In the merchant area we see rotten food. Near there is an armory, but it is great axe heads and sword hilts. Next we find saddles.

In the next house we find more gold — suddenly the ground rumbles and the house shifts sideways. We run out and turn around to see a rock monster smashing the house from underneath. The two half-elves are caught in the wreckages and are almost certainly killed. Fianna charges him and the others follow. After a while he is defeated and crumbles into rubble. In the rubble Belgha finds a strange blue orb/potion with an ornate leaf in it.

We decide to move on and find a dead person with jewelry and wearing a badge of “berserker”. Fianna takes this. Also “moon” chain armor.

Outside we see a girl, nude, wearing only a cloak. She runs away and we chase — she lifts her mask, which looks like a skull, and drinks a black potion and disappears. We think she shifted into the shadow realm. She came from the nearby gate — perhaps passed through it.

We return to the wall and the guards do not know what to do with us, since generally people who come back are insane or they don’t come back at all.

Sabine appears impressed with us — they ask us to take the loot further west. WE swing by Isabellas (merchant shop) — the wards & reagents store. Belgha shows her the blue liquid and she says that it is part of the crown of Neverwinter. She is legitimately frightened.

Belgha gives Isabella a down payment on a wand, which she accepts, and puts the coins into a chest brimming with gold.

We go out for drinks and dinner and such at the Moonstone Mask. We visit Peter & Gilwyn Shilspear, and they let us eat and stay there.