Category Archives: Necessary Evil

Session 4 – The Undergrounders

We research more about the Undergrounders before embark down to their domain. They are numerous — no one knows how many there are. They are refugees from the Visori.

Dr. Ashur creates a device that can shrink the power source. He makes it the size of a cell phone so they can easily take it with them.

The group opens up a nearby manhole and climbs down to try and find the Undergrounder domain. We wander for quite a while and when we’ve gone a fair distance, we hear a noise and stop. Looking around, we see a bunch of men in dirty clothes hiding behind some stalagtites. One of them has a gun.

Dr. Ashur uses his mind control to take over the man with the gun, whose name is Carl. He forces the man to lower his weapon and give him information. We ask them if they know where the device is, and they say that their leader may know. Her name is Valerie.

They lead us to an underground city that is a shantytown. We go to the “nicest” shanty and meet Valerie. She is the woman we saved in the first session. She says that she may know where the device may be, but there are probably Grogs (alien crocodile-dog hybrids specifically bred to kill Undergrounders). She offers to come with us and brings several men.

We get to an area with several dead Grogs, and hear something up ahead. Dr. Ashur starts to send Carl (the controlled Undergrounder) up to see what is there, but Abaddon says that’s not a good idea. 080 goes instead, and see that there is a huge robot in the room, with scythes for hands. 080 says “Oh, nice to see a fellow robot!”

The others come in and begin to attack the robot. After a while we are able to deactivate it. Dr. Ashur reprograms it and uses his shrink ray to make it the size of an action figure so he can take it with him.

We search the laboratory and we only find some booze stashed away. The computers do not have any interesting information that we can see.

Abaddon takes the elevator up and there is something blocking the way once the door opens. It is a grandfather clock. He pushed it open and sees that this is an antique store. This must be The Terran’s hideout.

We plug the tiny power converter in and it creates a small beam that goes through the ceiling and out to the sky.

Session 3 – The Device

We have a pre-recorded mession on our comlinks from Dr. Destruction: “The info you brought me says tht there is a power source underneath the city that the Visori haven’t found out about. The Terran created it, and the Undergrounders (beneath the city) know its location). You will need to take a heavy piece of equipment to go along with us to make use of the power source.”

Dr. Ashur takes a look at the piece of equipment that was left for us, and sees that it will collect energy and fire it off as a concentrated stream. He tries to reverse-engineer it, but is not able to.

Session 2 – The Lair

We go to a warehouse in South Point which is our group’s base of operations. It is a crummy building in a crummy part of town.

This area was a large-scale social program where non-violent offenders were released, so there is a lot a drug trade in the area. A drug called EZ showed up here after the Visori invaded. Its side effects varied based on the biology on the person. Some people became very aggressive and violent, and many of these peple gathered in a group called The Dregs. There is another gang called the South Point Slashers who are supported by the VIsori, so they are running around with alient weapons. Finally The Family is here, essentially the mafia. The only positive thing is that the Visori don’t come here much, as it is pretty overrun by the gangs.

Dr. Destructo has set up the warehouse to have basic amenities.

Session 1 – Welcome to Omega

Sometime in the last two days, the aliens slapped us in chains. We were all independently captured. We were put on a transport going downtown, probably to a transport to space to be dissected.

Roland is a well-educated man with glasses in his mid-30s, who doesn’t look like he has been outside the university. He looks sickly.

Abaddon has black plastic looking skin, sort of like an action figure in a black trench coat. There is no heat coming off of him — he is the same temperature as the vehicle we are in, which is strange.

Matt is an older gentleman with a nice suit. He has graying hair and is wearing gloves. Glints of metal can be seen on him.

080 is a silver looking android with green energy.  He does not appear to have any weapons.

The ship crashes and there is blood and smoke everywhere. The guards have all been killed, and there is a huge hole in the ship. Doctor Destruction, the most powerful super-villain in the world, asks us if we want to live. 080 asks who he is, and he is not amused.

DD asks us to be part of Omega, of which he is the leader. His minions place radio receivers on our nullifiers, and he opens the back hatch, making all of us fall out. He psychically tells us that if we agree to help him break out another super-villain named MindJack from a prison camp, he will free us. Begrudginly, we all agree and the radio recievers catch a signal that detonates the nullifiers, setting us free. Abaddon immediately teleports back to the transport, then teleports to the ground. The rest of us hit the ground on a tin roof, not softly but we are not hurt. Roland has turned into a giant snarling wolf. The rest of us look at him in terror and disgust.

Everyone is a bit dazed, but we jump down and start on our “mission”. As we descend there are a group of Drones, faceless automatons with rifles on their arms and claws. They move to attack us, and we take them all out. 080 gets hit, and after the battle gets up and says an expletive loudly.

Abaddon dissolves the door to the building and 080 walks in. He tells the guards that he requires one of their prisoners and that no violence is necessary, but immediately discharges a shock attack that takes three of them out. Matt mind controls the last one, and has him shoot himself in the head. We see MindJack in one of the cells and a woman named Valerie calls out and asks us to free her, saying that she has resistance ties. 

Roland (as Fenrir) bursts into the room and begins tearing into the prisoners. Matt mind controls him to stop and we all head outside. We decide to bring Valreie with us.

Dr. Destruction’s ship descends and picks us up. He says that we did better than he expected, and we are part of Omega now. He tells us that we should come up with a team name, and gives us a box with wrist communicators for all of us. He takes off with MindJack and Valerie.