Session 26 – Old Durnick

We rest for an entire day while party members regain their spell power. We then say our goodbyes to the refugees in the cave, leaving the horses in their care temporarily.

We return to the graveyard and into the crypt underneath. There are destroyed zombie bodies and bones here from our previous visit. There is a double door at the back of the room. This leads to a small rectangular room with descending stairs. Sarthisis hears noise from below.

We go in to investigate and there are three skeletons with swords and one is wearing plate mail. We defeat them and Eilenos takes the plate mail though it is certainly foul with the stench of the undead. He also takes a shield since his own was recently destroyed. Presently we get to a large door with Berethenu’s symbol on it. Above it says “Just Enter.” No amount of trying will allow Eilenos to enter, even as he presses the items of Antinius against the door. He removes his “evil” items and still cannot get through.

The party tries at the other doors in the dungeon but they are similarly blocked off. In the last room we find two necromancers, a male and a female. This must be the dark magic that Eilenos previously sensed. They cackle as the party enters, and the male says “I knew he would come back, they always do. Eilenos, join us in your rightful place by our side!”

Eilenos struggles with their words and looks angry. He hears in his head “Join me, Eilenos!” It is Necros’ voice. “Never!” Eilenos says. “I will destroy your minions and you as well!”

“Very well, kill them!” Necros says, now in a voice that everyone can hear. The necromancers attack. Sarthisis uses fire spells to attack them and defends himself with fiery armor.

Eilenos approaches the woman to attack — she points towards him and he falls to the ground unconscious, victim of whatever spell she put on him. Sarthisis runs towards the male and burns him severely. He throws a flask of oil on him as well, causing more damage. The necromancers are defeated and Eilenos is revived, though he nearly was killed by the woman’s spell.

Eilenos now tries the door to Berethenu’s chamber and it lets him through now that the necromancers are dead. There are two braziers in this room burning, though it has remained sealed for many years. In the center is a statue of a man with armor on made of shiny plate and chain and Berethenu’s symbol emblazened on the chest. His arms are outstretched and he carries a scabbard at his waist. Around him are stuck vertically into the stone several weapons and a parchment behind a pane of glass in the center. It is discovered that only Eilenos can read it. It says:

Twin Allies of Justice, Regal and Stout
Their Past, Present and Future Tragic
Steel and Stone
Wood and Magic
Their Crafts Joined Together to Shield and Protect
Berethenu’s Champion Against Darkness, Chaos and Neglect
Instrument of Evil’s Demise
Return to the Just
Claim Berethenu’s Prize

The party studies the riddle and after a few moments think that they have figured it out. Eilenos’ sword, Berethenu’s Will, is placed in the scabbard. The “wood and magic,” the arrows (which Eilenos ascertains are indeed magic) are placed in one hand and the warhammer of “steel and stone” are placed in the other. The riddle represents the cultures of Elves and Dwarves coming together to forge this armor for Berethenu’s Champion so they may all be protected from darkness.

As the items are placed the statue crumbles and only the armor remains. This is truly the Justice Guard, the armor of Antinius the Lightheart! Eilenos removes the skeleton armor and puts this on. He feels stronger as he does this, and he notices that dirt simply sloughs off instead of accumulating. He takes the warhammer as well since he knows in the future he will be wielding Grom’s Bane, Antinius’ own warhammer. Eilenos gives Porodo the magical arrows found at the site since he would be able to best use them, and also his (extra) magical longsword which he no longer needs.

The group searches further in the room and finds several more magical items possessed by the deceased necromancers. Eilenos finds one of their spell books and leafs through it — he thinks it is fascinating, but he suddenly notices that his paladin powers have disappeared temporarily (for an entire day, in actuality). Krodmich wrestles is away from him and throws it in the fire; he says that Eilenos will thank him later. Eilenos sulks but does not say anything.

The party opens the two sarcophogi in the room and there is much gold and jewels contained within. There is far too much to take so we simply grab as much as we can, load it into the bags we have and leave the crypt. We return to the caves and inform the refugees there of the remaining gold and that the necromancers were destroyed. They thank us, and several of them marvel at Eilenos’ armor.

We rest in the caves for two full days to regain our strength and then prepare to leave Old Durnick.