Session 4 – Lair of the Necromancer

Upon returning to the Necromancer’s lair, we search the remaining rooms and find a secret panel on the wall. Eilenos touches it, and it begins draining life from him. Realizing that this must be the “sacrifice” that the riddle speaks of, he touches it as long as he can, though it hurts terribly — and a hidden room is revealed! In the room, a magical key, a necklace and a ring are found.

The party uses the magical key to bypass the sentinel, and find the treasure lying in wait. Three separate rooms hold gold, silver and jewels, worth more than any of us have ever seen. We take a few items and leave the rest of the gold to be guarded by the sentinel — and the key we keep with us.

The next day, on the order of Josephus, we begin the long journey to the Elven capital of Daemyr, roughly 200 miles away.