Session 2 – Orphans

Continuing to the library upstairs, we hear more screams. There are four figures in the room — a zombie hulk, a robed man and two other zombies. Two more of our orphan friends show up and we kill the zombies. Checking the corpses, Finnan finds a cloaked dagger. They have the symbol of Vekna on them; a cleft skull. Vekna is the lord of the undead.

We go to check in on the nun in her office across the hall. She is Sister Annabel, a priestess of Pelor. We find her mangled body on the floor. Erik, also a follower of Pelor, says a prayer over her body. Checking the other rooms, we find them similarly trashed.

We go back to the first floor, taking some of the survivors with us. We see the town guard and fill them in on the situation and have them take the survivors. We continue to the office of the orphanage and find nothing.

We head to the cellar and find that the Vekna cultists tunneled in. There are more baddies here, 3 zombie dogs. We dispatch them and move into the tunnel.

We find an adjacent room and find a necromancer controlling more creatures. We kill him and he dies praising Vekna. We find some gold, a pearl and two healing potions on his person, as well as a wand of fear. We also find a note on him, but it is in a strange Dwarven dialect that none of us can read.

We head through the end of the tunnel and end up in an abandoned house that the cult must have been using. It is 2 blocks from the orphanage.

Back at the orphanage, the guards are cleaning up the bodies. We let them know about the necromancer and his lair in the abandoned house.

We go back up to the third floor and search for anything that they may have been looking for, but find nothing else of note.