Chapter 4 – Betrayal

The next morning, our heroes awaken a bit sore but none the worse for wear. After they have finished their morning prayers, one of the clerics of Irina enters the chapel and addresses Combellon. She says that the Priestess requests the audience of him and his men. He agrees and they follow the cleric to the temple.

The temple has impressive columns and a huge statue of Irina (which reads at the bottom: Love and Protection), but on the inside it seems rather dilapidated and threadbare. The Priestess greets them and introduces herself as Eleiana. The party members each introduce themselves, and Eleiana is surprised that two non-Elves are with them. Meran and Neith explain why they have accompanied the Elves, and Eleiana tell them all that she is sorry for their losses.

Elowisyl asks why the miners and the town guard acted as they did towards them, and if she condones it. She counters that Elowisyl was the one who threw the first punch, though she certainly does not condone their actions. She explains that the clerics of Irina are not given much respect, and are largely ignored by the king.

The Priestess explains that they will be safe as long as they wish to stay in the chapel, but she recommends that they keep a low profile from now on. She reveals that the mayor approached her the evening before and asked her to turn all of the Elves out, but she refused to do so.

The Elves tell her that they will soon be leaving, to move to a place outside of town. She warns them that the wilderness is dangerous and that they would be much safer where they are. When asked why the town is safer, she replies that Irina protects the town and everyone in it.

The party returns to the chapel and informs everyone that it is time to leave and that they will be relocating to a spot outside of town. The fifteen people from Neith’s village decide that they will stay in the village and say a tearful goodbye. Elowisyl gives them some money so they are not destitute, and they are very grateful.

Taking the remaining 100 Elven civilians and 20 guards on horseback and with four wagons, the group leaves to the north. As during the burial march, some of the villagers are curious or awestruck at the sight of such a large number of Elves, and the town guard is watchful and suspicious.

Finding a safe area near the road, the party leaves the 20 Elven soldiers to defend the civilians and go off to find a more permanent area to set up camp. Initial searches turn up a somewhat inadequate wood, but after a while they find a larger area of woods. Atentir notices a cave on the south-east side, and Meran sees several large tracks nearby. It is decided that whatever is in the cave must be dealt with before they can relocate the civilians here.

A fire is built in front of the cave to flush any vermin out, but after 20 minutes nothing has happened. Suddenly everyone notices a large black shape in the forest resembling a huge spider. It approaches them and begins to attack. After a few moments and some minor injuries, it is defeated. The corpse is burned where it lies.

Inside the creature’s borough is found some old bones and tattered clothing, as well as a purse with 15 silver and a fine short sword. It continues along a bend and surfaces to another opening at the east side of the wood. The party cleans out this area so it may provide a safe haven if the civilians are ever attacked.

They return to the encampment and stay the night, setting up a rotating watch. The evening is uneventful and in the morning they relocate everyone to the forest and cave area to the north. Some seem uncomfortable with the prospect of hiding in a dingy borough, but everyone’s spirits are lifted now that they are in a wood where they belong. The woodworkers are asked to begin making furniture and new wagons, and Elowisyl assists with the tree knife.

After another uneventful evening, it is decided that it has been too long since Erillas left, and it is time to go and find him. Combellon asks the guards to stand watch until they return, and if they are attacked to retreat to the cave.

The party leaves for South Tymirr, and arrives there a few short hours later by horseback. The South Tymirr castle is flying the purple colors of Tymirr, and the dragon insignia of Duke Perius. After introducing themselves to the guards, they are welcomed into the castle and are taken to a room to await Erillas and Duke Perius.

The guard who accompanied them shuts the door, and suddenly the braziers retract into the wall, plunging the room into darkness. Thundering is heard as a stone door slams shut over the wooden one, blocking out any remaining light and trapping them in. From the darkness across the room, sinister hissing can be heard.