Episode 14 – Literally, it is literally a thing, literally. Literally.

The heroes return from Spar City after having saved the remaining survivors. On the way back into Paradise Falls, the wagon train finds Alice on the edge of town. Magnus hops off the wagon to speak with her. Turn out  she is out there to get a breath of fresh air. She confides to Magnus that she’s doing what she can to behave and watch out for the town, but it’s difficult. She hasn’t had a drink in several days. She also admits that she has a Pony Express message for Magnus, and is curious why someone would risk sending a rider to such a volatile area, and questions his motives. Magnus takes the message and then proceeds to talk to Alice about her importance in the town. The two hop back on the wagon and make their way into town.

Once in town, the refugees meet family members they haven’t seen in months and there are lots of tearful reunions. Everyone throws praises at the posse and calls them heroes.

Magnus calls the group together and explains that he received a message from a friend in Salida who told him that the Priest and the Irishman were seen in South Fork. The group realizes that they will need to get some rest before they continue on with their next task, and head to the Long Draught.

After a while, Rusty comes to the posse and lets them know how much he and the town appreciate their help reuniting those who had left a few months ago. However, he notes that the supplies are in a dire situation and they have only a week left of food before nothing is left. In the posse’s absence, a group of people including Lawrence, Bat Masterson, Ollie O’Malley and six minors when to Clearwater to finally discover why the supply chain has been down for so long.

The group breaks and goes their separate ways. Magnus sees Alice hanging around the outside of the Long Draught and invites her in. She agrees, not expecting an invitation from him but not hating the idea, either. She and Magnus go up to his room and spend the rest of the afternoon up there.

Jimmy and Fossar head outside to spar. As they fight, a crowd gathers and Maverick takes bets from the townspeople. After a long battle, Fossar finally lays Jimmy out. Maverick pays out the bets and keeps 20%, but takes the two fighters to the bar for drinks.

Alice can be heard from Magnus’ room by the other posse members. Magnus summons some assistance for Alice’s pleasure. Magnus and Alice continue and Alice collapses from exhaustion and the two fall asleep.

The rest of the gang drink and fight through the night, and return around midnight. Maverick gambles with the locals and loses for the first time. He quits while he’s behind and heads back.

In the morning Alice has left Magnus’ room and the rest of the group begins to rise about 10 am. Maverick makes his way to the stables and tries to buy a horse to feed the town, saying that if they don’t start eating the horses that everyone will starve. He tries to intimidate the owner and the owner runs to get the Sheriff.

About this time Chuck the miner comes running into to town. He is all distraught. He goes on about Lawrence, Batt and the rest being ambushed by some sort of creature with huge claws.

As the rain moved in the group hurriedly gets on their horses and begin back to where Chuck was attacked. On the trail Chuck explains how he is able to see the supernatural.

We come upon a broken wagon with a dead horse on the side of the road. The horse’s throat has been ripped out. Fossar looks the site over and determines that there are tracks in and out of the woods. Maveric flies into the air and sees the tracks go off quite a ways and the tacks coming back have a longer stride (the person was running). Tommy sorts through the wagon and finds just a torso under some grain.

Maverick finds a camp site off the road. Fossar enters camp and investigates a pelt. He looks at it and it not something he recognizes. He rips it off the tree. There are six bodies littering the camp site.

Some mumbling can be heard coming from one of the tents. Fossar approaches the tent and and throws some dirt at it. Lawrence pops his head out and asks who’s out there.

Inside the tent Bat Masterson is lying very injured. Fossar just wants to bury everyone. Ollie is in there also. Ollie looks at the pelt and is not able to figure it out.

Magnus enters the camp and makes his way with Tommy and Chuck toward the tent. Magnus calls out to Fossar and he comes out of the tent. Lawrence and Ollie beckon Magnus to come help Batt. Magnus enters the tent. He states that he needs some room and then pulls a device out of his bag. Magnus puts it on Batt and fixes him up. They then lead Magnus to the other tent and Magnus fixes up the two wounded guys in that tent.

Shortly after that a sound comes from the woods.

Bar names; Triple Tap (marms, veins, beer)