Session 10 – Crowboarding

GM: Paul
Players: Cary-Cody/Zerc, Brad-Ian, Jon-Simon, John-Alexander and Matt-Dusty
Game Date: April 16 – 17, 2017

We have given our weapons up. The men are holding strange energy guns at us. They ask us what we are doing. Simon says that we are not looking for trouble — just are in search of supplies.

They take the ammo from our weapons and say that we can go. We ask if they want to trade and they say no, that they don’t need anything. They mention that their engineer built their guns. Simon asks Alex if he thinks they are also aliens. Alex says that he is not sure. Sensing something is off, they start to get nervous and tell us to leave.

Alex says that he really wants to meet the engineer. They say no, then Alex says that he may have something in common with the engineer and raises his two extra arms. They are surprised but speak something in an alien language to Alex. They say they’ll take us to the engineer but they have to blindfold us. We comply.

At the end of our journey we stop and Alex is taken to meet the engineer. A few minutes later, they return and the blindfolds are taken off. The engineer introduces himself as Scotty. Alex introduces the group and we go inside.

Alex explains the mutations as Scotty was not aware of any of them. Also the giant ants and other creatures. He asks that the two groups pool their resources.

Scotty brings us in and we see that they have a bunch of warehouses in their compound, essentially an industrial park. They explain that this used to be a corporate storage facility. They have set up solar panels for power.

Scotty was able to contact a still-active satellite. He wants to use it to start scanning for signals on Earth, depending on what sensors it has.

We go lower into the compound and see that there are quite a few people here — it seems like hundreds. They are making beer, growing crops underground, and have running water. Alex says that Scotty may be able to help “wake up” some of the species fro the DNA case that Alex had, and maybe another of their race as well. He means to get the other items from his cave in Falls and show them to Scotty.

They bring us some food and drink and offer that we can take showers and wash our clothes here. They even have old video games; Dusty starts to play. Everything is done by trading here. They have only a few types of medicine, however, and most of them have lost their potency. Alex may be able to help.

We decide to stay the night and plan on leaving in the morning, though Dusty seems addicted to the video games.

We talk about long-range communication either through radio or the satellite, if it has that capability.

The next morning, we start heading back to the compound. We get back in 4 days’ time. When we return, Ian announces to the people in the compound that Alex is in fact an alien, and explains everything that happened after the solar flare. He gives them the choice of going back and staying in Beloit. He gives the group the evening to make the choice. The compound is abuzz with activity.

In the morning, people start congregating and making decisions. Of the 40, only 6 decide that they want to stay. We have only 3 wagons but also some horses and other livestock. We leave one wagon for those who are staying. Things are packed and we head out for Beloit.