Session 2 – Steak Arrow

We flee to the east but we seem to have come to one of the areas that have been devastated badly. We decide to take a roundabout route to avoid the greenskins, but there is a lot of rubble and “weird shit.” We see things that may have been human at one time, small and misshapen. They just watch us and keep their distance. The ground around us begins to darken suddenly. We run, but Barholomaeus looks back to see what is there. There is a huge figure with a vulture’s head standing on a flying disc. He flies away through town.

We run through a couple more streets and now seem to be lost. There is a wall up ahead of us that seems to be alive. Several of us are frightened silly by seeing it. We flee and go around the block to avoid it, though it wails after us. We go by a mansion and see that candles are still lit and dinner was set before the attack occurred. We can see the town hall from here.

We see some of the baddies from a window attacking a woman in a habit, like the nun that is traveling with us. We decide to try and save her by hitting the baddies with arrows. They realize we are there quickly and come after us. We take them down but the nun is already dying. She asks the nun with us to say the last rites of their order, but she seems to have problems doing it. We press her about it and she reveals that her name is Theresa. She offers to get us out of the city for the right price if we help her find the statuette of the Nine Virtues, and we haggle.

The group starts moving and we come into a great hall. We see the obsidian bones of a dragon. Rugnar takes a few teeth out of the skull to take with him. The place looks wrecked and looted. We find a huge tome laying on the ground, and some of the pages are missing.

An old woman is at the land deed desk yelling to be assisted. Mal-ren Tair walks behind the counter like he works there, though all of the people in this building have been murdered and there are bodies laying around. He manages to swindle her out of the land deed and 10 silver as well.

The group goes upstairs and searches through all the rooms. We find a lot of nothing, and then as we come into one of the rooms we hear whimpering behind a desk. He is a clerk posing as the Burgomaster. He tells us upon pain of death that the nesting dolls are in the basement, but so is a tentacle creature that might be interested in eating us.

Mal-ran Tair climbs up to the roof and looks around. He sees the same bird creature and it is destroying things. Theresa tells us that her way out of the city is that an airship is meeting her at the top of the building. We decide to head to the basement to find the dolls. We find the tentacled thing but it happens to be a clerk with tentacles coming out of him. He tells us that we need a form to get into the basement. Mal-ren runs back upstairs and gets the form from the “Burgomaster.”

We come across a sword in a display case called a “Rune Sword Replica.” Apparently 13 of these blades were made by dwarves.

Finally we are able to get to the basement of the warehouse. It is huge. We see a leopard that seems to be guarding the place. It has the name “Putzy” on its collar. Lily tries to calm it down so we can get past. We get to a safe and there are several items including a half-eaten shepherd’s pie. We also find the dolls in here.

We head back upstairs, hurrying due to increasingly dangerous conditions. Theresa fires a flare and a hot air balloon appears. However the men on board are pointing weapons at us. They instruct us to put the doll in the basket and they will not kill us. After a while we agree and they take us with them.

The airship heads to Altdorf, the capital of the empire, where they will drop us off. We lay low and do not attack them for a while. Suddenly Mal-ren yells “DRAGON!” and many of the crewmembers look. As they do this we start pushing people over the side except the helmsman. We go belowdecks and tell the other crewmen what happened and they surrender. We go through the found loot and divide it up.

We continue on to make the trade.